欧美一区二区三区老妇人-欧美做爰猛烈大尺度电-99久久夜色精品国产亚洲a-亚洲福利视频一区二区

畢業(yè)設(shè)計(jì)android,畢業(yè)設(shè)計(jì)android實(shí)驗(yàn)室預(yù)約

android畢業(yè)設(shè)計(jì)做什么好

做一個(gè)簡(jiǎn)單的小程序就可以,要能基本涉及到四大組件的使用,數(shù)據(jù)庫(kù)庫(kù)的使用,能涉及到網(wǎng)絡(luò)就更好了。

祁陽(yáng)網(wǎng)站制作公司哪家好,找創(chuàng)新互聯(lián)!從網(wǎng)頁(yè)設(shè)計(jì)、網(wǎng)站建設(shè)、微信開(kāi)發(fā)、APP開(kāi)發(fā)、響應(yīng)式網(wǎng)站設(shè)計(jì)等網(wǎng)站項(xiàng)目制作,到程序開(kāi)發(fā),運(yùn)營(yíng)維護(hù)。創(chuàng)新互聯(lián)于2013年開(kāi)始到現(xiàn)在10年的時(shí)間,我們擁有了豐富的建站經(jīng)驗(yàn)和運(yùn)維經(jīng)驗(yàn),來(lái)保證我們的工作的順利進(jìn)行。專(zhuān)注于網(wǎng)站建設(shè)就選創(chuàng)新互聯(lián)

我這學(xué)期要做畢業(yè)設(shè)計(jì)了,題目是基于Android的一個(gè)學(xué)生創(chuàng)新創(chuàng)業(yè)管理系統(tǒng)了,但是我不太會(huì)

1.項(xiàng)目經(jīng)理:負(fù)責(zé)項(xiàng)目的組織實(shí)施,制定項(xiàng)目計(jì)劃,并進(jìn)行跟蹤管理

2.開(kāi)發(fā)人員:對(duì)項(xiàng)目經(jīng)理及項(xiàng)目負(fù)責(zé)

3.需求分析員:負(fù)責(zé)系統(tǒng)的需求獲取和分析,并協(xié)助設(shè)計(jì)人員進(jìn)行系統(tǒng)設(shè)計(jì)

4.系統(tǒng)設(shè)計(jì)、架構(gòu)設(shè)計(jì):負(fù)責(zé)系統(tǒng)設(shè)計(jì)工作,并指導(dǎo)程序員進(jìn)行系統(tǒng)的開(kāi)發(fā)工作

5.程序員:一般模塊的詳細(xì)設(shè)計(jì)、編碼測(cè)試,并交叉進(jìn)行模塊的白盒測(cè)試

6.數(shù)據(jù)庫(kù)管理員:負(fù)責(zé)數(shù)據(jù)庫(kù)的建立和數(shù)據(jù)庫(kù)的維護(hù)工作

7.測(cè)試人員:進(jìn)行項(xiàng)目各階段的測(cè)試工作,包括模塊測(cè)試、系統(tǒng)需求測(cè)試、集成測(cè)試、系統(tǒng)測(cè)試等工作(對(duì)用戶(hù)需求負(fù)責(zé))

8.配置管理員:負(fù)責(zé)項(xiàng)目的配置管理

9.質(zhì)量保證人員:有獨(dú)立的小組進(jìn)行

需求分析及原型設(shè)

畢業(yè)設(shè)計(jì)選了用android做一個(gè)3d魔方的游戲,應(yīng)為android以前沒(méi)接觸過(guò)的,要從頭開(kāi)始學(xué)的。這個(gè)難嗎?高手

只要java好就沒(méi)有問(wèn)題,這是3D魔方android的源碼。

package com.example.android.image3D;

import android.view.SurfaceView;

import android.view.SurfaceHolder;

import android.content.Context;

import android.util.AttributeSet;

import java.util.ArrayList;

import java.util.concurrent.Semaphore;

import javax.microedition.khronos.egl.EGL10;

import javax.microedition.khronos.egl.EGL11;

import javax.microedition.khronos.egl.EGLConfig;

import javax.microedition.khronos.egl.EGLContext;

import javax.microedition.khronos.egl.EGLDisplay;

import javax.microedition.khronos.egl.EGLSurface;

import javax.microedition.khronos.opengles.GL;

import javax.microedition.khronos.opengles.GL10;

public class View3D extends SurfaceView implements SurfaceHolder.Callback {

private static final Semaphore sEglSemaphore = new Semaphore(1);

private boolean mSizeChanged = true;

private SurfaceHolder mHolder;

private GLThread mGLThread;

private GLWrapper mGLWrapper;

public View3D(Context context) {

super(context);

init();

}

public View3D(Context context, AttributeSet attrs) {

super(context, attrs);

init();

}

private void init() {

mHolder = getHolder();

mHolder.addCallback(this);

mHolder.setType(SurfaceHolder.SURFACE_TYPE_GPU);

}

public SurfaceHolder getSurfaceHolder() {

return mHolder;

}

public void setGLWrapper(GLWrapper glWrapper) {

mGLWrapper = glWrapper;

}

public void setRenderer(Renderer renderer) {

mGLThread = new GLThread(renderer);

mGLThread.start();

}

public void surfaceCreated(SurfaceHolder holder) {

mGLThread.surfaceCreated();

}

public void surfaceDestroyed(SurfaceHolder holder) {

mGLThread.surfaceDestroyed();

}

public void surfaceChanged(SurfaceHolder holder,

int format, int w, int h) {

mGLThread.onWindowResize(w, h);

}

public void onPause() {

mGLThread.onPause();

}

public void onResume() {

mGLThread.onResume();

}

@Override

public void onWindowFocusChanged(boolean hasFocus) {

super.onWindowFocusChanged(hasFocus);

mGLThread.onWindowFocusChanged(hasFocus);

}

public void queueEvent(Runnable r) {

mGLThread.queueEvent(r);

}

@Override

protected void onDetachedFromWindow() {

super.onDetachedFromWindow();

mGLThread.requestExitAndWait();

}

public interface GLWrapper {

GL wrap(GL gl);

}

public interface Renderer {

int[] getConfigSpec();

void surfaceCreated(GL10 gl);

void sizeChanged(GL10 gl, int width, int height);

void drawFrame(GL10 gl);

}

private class EglHelper {

EGL10 mEgl;

EGLDisplay mEglDisplay;

EGLSurface mEglSurface;

EGLConfig mEglConfig;

EGLContext mEglContext;

public EglHelper() {

}

public void start(int[] configSpec){

mEgl = (EGL10) EGLContext.getEGL();

mEglDisplay = mEgl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);

int[] version = new int[2];

mEgl.eglInitialize(mEglDisplay, version);

EGLConfig[] configs = new EGLConfig[1];

int[] num_config = new int[1];

mEgl.eglChooseConfig(mEglDisplay, configSpec, configs, 1,

num_config);

mEglConfig = configs[0];

mEglContext = mEgl.eglCreateContext(mEglDisplay, mEglConfig,

EGL10.EGL_NO_CONTEXT, null);

mEglSurface = null;

}

public GL createSurface(SurfaceHolder holder) {

if (mEglSurface != null) {

mEgl.eglMakeCurrent(mEglDisplay, EGL10.EGL_NO_SURFACE,

EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT);

mEgl.eglDestroySurface(mEglDisplay, mEglSurface);

}

mEglSurface = mEgl.eglCreateWindowSurface(mEglDisplay,

mEglConfig, holder, null);

mEgl.eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface,

mEglContext);

GL gl = mEglContext.getGL();

if (mGLWrapper != null) {

gl = mGLWrapper.wrap(gl);

}

return gl;

}

public boolean swap() {

mEgl.eglSwapBuffers(mEglDisplay, mEglSurface);

return mEgl.eglGetError() != EGL11.EGL_CONTEXT_LOST;

}

public void finish() {

if (mEglSurface != null) {

mEgl.eglMakeCurrent(mEglDisplay, EGL10.EGL_NO_SURFACE,

EGL10.EGL_NO_SURFACE,

EGL10.EGL_NO_CONTEXT);

mEgl.eglDestroySurface(mEglDisplay, mEglSurface);

mEglSurface = null;

}

if (mEglContext != null) {

mEgl.eglDestroyContext(mEglDisplay, mEglContext);

mEglContext = null;

}

if (mEglDisplay != null) {

mEgl.eglTerminate(mEglDisplay);

mEglDisplay = null;

}

}

}

class GLThread extends Thread {

private boolean mDone;

private boolean mPaused;

private boolean mHasFocus;

private boolean mHasSurface;

private boolean mContextLost;

private int mWidth;

private int mHeight;

private Renderer mRenderer;

private ArrayListRunnable

mEventQueue = new ArrayListRunnable();

private EglHelper mEglHelper;

GLThread(Renderer renderer) {

super();

mDone = false;

mWidth = 0;

mHeight = 0;

mRenderer = renderer;

setName("GLThread");

}

@Override

public void run() {

try {

try {

sEglSemaphore.acquire();

} catch (InterruptedException e) {

return;

}

guardedRun();

} catch (InterruptedException e) {

} finally {

sEglSemaphore.release();

}

}

private void guardedRun() throws InterruptedException {

mEglHelper = new EglHelper();

int[] configSpec = mRenderer.getConfigSpec();

mEglHelper.start(configSpec);

GL10 gl = null;

boolean tellRendererSurfaceCreated = true;

boolean tellRendererSurfaceChanged = true;

while (!mDone) {

int w, h;

boolean changed;

boolean needStart = false;

synchronized (this) {

Runnable r;

while ((r = getEvent()) != null) {

r.run();

}

if (mPaused) {

mEglHelper.finish();

needStart = true;

}

if(needToWait()) {

while (needToWait()) {

wait();

}

}

if (mDone) {

break;

}

changed = mSizeChanged;

w = mWidth;

h = mHeight;

mSizeChanged = false;

}

if (needStart) {

mEglHelper.start(configSpec);

tellRendererSurfaceCreated = true;

changed = true;

}

if (changed) {

gl = (GL10) mEglHelper.createSurface(mHolder);

tellRendererSurfaceChanged = true;

}

if (tellRendererSurfaceCreated) {

mRenderer.surfaceCreated(gl);

tellRendererSurfaceCreated = false;

}

if (tellRendererSurfaceChanged) {

mRenderer.sizeChanged(gl, w, h);

tellRendererSurfaceChanged = false;

}

if ((w 0) (h 0)) {

mRenderer.drawFrame(gl);

mEglHelper.swap();

}

}

mEglHelper.finish();

}

private boolean needToWait() {

return (mPaused || (! mHasFocus) || (! mHasSurface) || mContextLost)

(! mDone);

}

public void surfaceCreated() {

synchronized(this) {

mHasSurface = true;

mContextLost = false;

notify();

}

}

public void surfaceDestroyed() {

synchronized(this) {

mHasSurface = false;

notify();

}

}

public void onPause() {

synchronized (this) {

mPaused = true;

}

}

public void onResume() {

synchronized (this) {

mPaused = false;

notify();

}

}

public void onWindowFocusChanged(boolean hasFocus) {

synchronized (this) {

mHasFocus = hasFocus;

if (mHasFocus == true) {

notify();

}

}

}

public void onWindowResize(int w, int h) {

synchronized (this) {

mWidth = w;

mHeight = h;

mSizeChanged = true;

}

}

public void requestExitAndWait() {

synchronized(this) {

mDone = true;

notify();

}

try {

join();

} catch (InterruptedException ex) {

Thread.currentThread().interrupt();

}

}

public void queueEvent(Runnable r) {

synchronized(this) {

mEventQueue.add(r);

}

}

private Runnable getEvent() {

synchronized(this) {

if (mEventQueue.size() 0) {

return mEventQueue.remove(0);

}

}

return null;

}

}

}

基于android的畢業(yè)設(shè)計(jì)論文可以設(shè)計(jì)成電腦網(wǎng)頁(yè)嗎

可以。

1、首先在電腦上將基于android的畢業(yè)設(shè)計(jì)論文制作出了。

2、其次打開(kāi)電腦管理頁(yè)面,新建頁(yè)面點(diǎn)擊運(yùn)行。

3、最后在相關(guān)屬性中選擇制作的論文,就可以了。

我畢業(yè)設(shè)計(jì)要做一個(gè)安卓的APP,可是我沒(méi)學(xué)過(guò)安卓,用什么書(shū)好?

android基礎(chǔ)入門(mén),沒(méi)做過(guò)就看這種吧。但是你要是有一定的java基礎(chǔ)可以看更高深一點(diǎn),但什么都是得知道基礎(chǔ)才行。先看這本吧。

文章名稱(chēng):畢業(yè)設(shè)計(jì)android,畢業(yè)設(shè)計(jì)android實(shí)驗(yàn)室預(yù)約
文章URL:http://chinadenli.net/article36/dsdsgpg.html

成都網(wǎng)站建設(shè)公司_創(chuàng)新互聯(lián),為您提供軟件開(kāi)發(fā)企業(yè)建站網(wǎng)站營(yíng)銷(xiāo)網(wǎng)站導(dǎo)航外貿(mào)網(wǎng)站建設(shè)做網(wǎng)站

廣告

聲明:本網(wǎng)站發(fā)布的內(nèi)容(圖片、視頻和文字)以用戶(hù)投稿、用戶(hù)轉(zhuǎn)載內(nèi)容為主,如果涉及侵權(quán)請(qǐng)盡快告知,我們將會(huì)在第一時(shí)間刪除。文章觀點(diǎn)不代表本網(wǎng)站立場(chǎng),如需處理請(qǐng)聯(lián)系客服。電話(huà):028-86922220;郵箱:631063699@qq.com。內(nèi)容未經(jīng)允許不得轉(zhuǎn)載,或轉(zhuǎn)載時(shí)需注明來(lái)源: 創(chuàng)新互聯(lián)

成都seo排名網(wǎng)站優(yōu)化