這篇文章主要介紹JavaSE如何實(shí)現(xiàn)猜拳游戲,文中介紹的非常詳細(xì),具有一定的參考價(jià)值,感興趣的小伙伴們一定要看完!

JavaSE實(shí)現(xiàn)猜拳游戲的具體代碼,具體內(nèi)容如下
import java.util.Random;
import java.util.Scanner;
public class CaiQuan {
private String userName;//存儲(chǔ)用戶名
private String cName;//存儲(chǔ)對(duì)手
private int cNameNum;//存儲(chǔ)玩家選擇的對(duì)手代號(hào)
private String userInfo;//用戶出拳信息
private String cInfo;//電腦出拳信息
private int uNum;//接收用戶輸入的數(shù)
private int cNum;//接受電腦產(chǎn)生的數(shù)
private Scanner sc;
private static final String Army01 = "張飛";
private static final String Army02 = "關(guān)羽";
private static final String Army03 ="劉備";
private static boolean flag ;//平局和電腦勝為true,玩家贏為fasle
private int selectInfo;//玩家是否繼續(xù)游戲,1表示繼續(xù),0表示結(jié)束
private int score = 0;//分?jǐn)?shù)
public static void main(String[] args) {
CaiQuan cq = new CaiQuan();
cq.gameInfo();
do{
cq.selectArmy();
cq.userInput();
cq.cOutput();
cq.compareCaiQuan();
cq.gameOver();
}while(flag);
}
public CaiQuan(){
}
//打印游戲信息
public void gameInfo(){
System.out.println("歡迎進(jìn)行猜拳小游戲!");
System.out.println("1.表示石頭 2.表示剪刀 3.表示布");
sc = new Scanner(System.in);
if(userName==null){
System.out.println("玩家請(qǐng)輸入用戶名:");
System.out.println("=============================================");
userName = sc.next();
}
}
//選擇對(duì)手
public void selectArmy(){
System.out.println("=============================================");
System.out.println("對(duì)手選擇列表:");
System.out.println("1:"+Army01+" 2:"+Army02+" 3:"+Army03);
System.out.println(userName+"請(qǐng)輸入對(duì)手:");
System.out.println("=============================================");
test01();
System.out.println(userName+",您選擇的對(duì)手為"+cName);
System.out.println("=============================================");
}
//判斷對(duì)手
public void test01(){
cNameNum = sc.nextInt();
if(cNameNum==1){
cName = Army01;
}else if(cNameNum==2){
cName = Army02;
}else if(cNameNum==3){
cName = Army03;
}else{
System.out.println("對(duì)手選擇錯(cuò)誤,請(qǐng)重新選擇!");
test01();
}
}
//開始游戲
public void userInput(){
System.out.println(userName+"請(qǐng)出拳:");
System.out.println("1.表示石頭 2.表示剪刀 3.表示布");
System.out.println("=============================================");
test();
System.out.println("=============================================");
System.out.println(userName+"的出拳為:"+userInfo);
}
//判斷輸入的數(shù)是否錯(cuò)誤
public void test(){
uNum = sc.nextInt();
if(uNum==1){
userInfo = "石頭";
}else if(uNum==2){
userInfo = "剪刀";
}else if(uNum==3){
userInfo = "布";
}else{
System.out.println("輸入錯(cuò)誤,請(qǐng)請(qǐng)重新輸入");
test();
}
}
//電腦出拳
public void cOutput(){
Random random = new Random();
cNum = random.nextInt(3)+1;
if(cNum==1){
cInfo = "石頭";
}else if(cNum==2){
cInfo = "剪刀";
}else if(cNum==3){
cInfo = "布";
}
System.out.println(cName+"出拳為:"+cInfo);
}
//比較大小
public void compareCaiQuan(){
String msg = null;
if(uNum == 1){
if(cNum == 1){
msg="此時(shí)平局";
flag = true;
}else if(cNum == 2){
score += 1;
msg="此時(shí)"+userName+"勝出";
flag = false;
}else {
score -= 1;
msg="此時(shí)"+cName+"勝出";
flag = true;
}
return;
}else if(uNum == 2){
if(cNum == 1){
score -= 1;
msg="此時(shí)"+cName+"勝出";
flag = true;
}else if(cNum == 2){
msg="此時(shí)平局";
flag = true;
}else {
score += 1;
msg="此時(shí)"+userName+"勝出";
flag = false;
}
}else {
if(cNum == 1){
score += 1;
msg="此時(shí)"+userName+"勝出";
flag = false;
}else if(cNum == 2){
score -= 1;
msg="此時(shí)"+cName+"勝出";
flag = true;
}else {
msg=" 此時(shí)平局";
flag = true;
}
}
System.out.println(msg);
}
//游戲結(jié)束信息
public void gameOver(){
System.out.println("=============================================");
if(flag==true){
System.out.println(userName+",您沒有戰(zhàn)勝電腦,不要灰心,請(qǐng)繼續(xù)游戲!");
System.out.println("=============================================");
System.out.println("繼續(xù)游戲請(qǐng)輸入:1 結(jié)束游戲請(qǐng)輸入:2");
test02();
}else if(flag==false){
System.out.println(userName+",您太厲害了,竟然戰(zhàn)勝了"+cName+",游戲結(jié)束!");
System.out.println("=============================================");
System.out.println("繼續(xù)游戲請(qǐng)輸入:1 結(jié)束游戲請(qǐng)輸入:2");
test02();
}
}
//判斷玩家是否繼續(xù)游戲
public void test02(){
selectInfo = sc.nextInt();
if(selectInfo==1){
flag = true;
}else if(selectInfo==2){
System.out.println(userName+",您的游戲分?jǐn)?shù)為:"+score);
System.exit(0);
}else{
System.out.println(userName+",您輸入錯(cuò)誤,請(qǐng)重新輸入!");
test02();
}
}
}以上是“JavaSE如何實(shí)現(xiàn)猜拳游戲”這篇文章的所有內(nèi)容,感謝各位的閱讀!希望分享的內(nèi)容對(duì)大家有幫助,更多相關(guān)知識(shí),歡迎關(guān)注創(chuàng)新互聯(lián)行業(yè)資訊頻道!
網(wǎng)站標(biāo)題:JavaSE如何實(shí)現(xiàn)猜拳游戲-創(chuàng)新互聯(lián)
網(wǎng)頁路徑:http://chinadenli.net/article8/dsjcop.html
成都網(wǎng)站建設(shè)公司_創(chuàng)新互聯(lián),為您提供小程序開發(fā)、網(wǎng)站內(nèi)鏈、搜索引擎優(yōu)化、云服務(wù)器、Google、商城網(wǎng)站
聲明:本網(wǎng)站發(fā)布的內(nèi)容(圖片、視頻和文字)以用戶投稿、用戶轉(zhuǎn)載內(nèi)容為主,如果涉及侵權(quán)請(qǐng)盡快告知,我們將會(huì)在第一時(shí)間刪除。文章觀點(diǎn)不代表本網(wǎng)站立場(chǎng),如需處理請(qǐng)聯(lián)系客服。電話:028-86922220;郵箱:631063699@qq.com。內(nèi)容未經(jīng)允許不得轉(zhuǎn)載,或轉(zhuǎn)載時(shí)需注明來源: 創(chuàng)新互聯(lián)
猜你還喜歡下面的內(nèi)容