這篇文章主要介紹JavaSE如何實(shí)現(xiàn)猜拳游戲,文中介紹的非常詳細(xì),具有一定的參考價(jià)值,感興趣的小伙伴們一定要看完!
JavaSE實(shí)現(xiàn)猜拳游戲的具體代碼,具體內(nèi)容如下
import java.util.Random; import java.util.Scanner; public class CaiQuan { private String userName;//存儲(chǔ)用戶名 private String cName;//存儲(chǔ)對(duì)手 private int cNameNum;//存儲(chǔ)玩家選擇的對(duì)手代號(hào) private String userInfo;//用戶出拳信息 private String cInfo;//電腦出拳信息 private int uNum;//接收用戶輸入的數(shù) private int cNum;//接受電腦產(chǎn)生的數(shù) private Scanner sc; private static final String Army01 = "張飛"; private static final String Army02 = "關(guān)羽"; private static final String Army03 ="劉備"; private static boolean flag ;//平局和電腦勝為true,玩家贏為fasle private int selectInfo;//玩家是否繼續(xù)游戲,1表示繼續(xù),0表示結(jié)束 private int score = 0;//分?jǐn)?shù) public static void main(String[] args) { CaiQuan cq = new CaiQuan(); cq.gameInfo(); do{ cq.selectArmy(); cq.userInput(); cq.cOutput(); cq.compareCaiQuan(); cq.gameOver(); }while(flag); } public CaiQuan(){ } //打印游戲信息 public void gameInfo(){ System.out.println("歡迎進(jìn)行猜拳小游戲!"); System.out.println("1.表示石頭 2.表示剪刀 3.表示布"); sc = new Scanner(System.in); if(userName==null){ System.out.println("玩家請(qǐng)輸入用戶名:"); System.out.println("============================================="); userName = sc.next(); } } //選擇對(duì)手 public void selectArmy(){ System.out.println("============================================="); System.out.println("對(duì)手選擇列表:"); System.out.println("1:"+Army01+" 2:"+Army02+" 3:"+Army03); System.out.println(userName+"請(qǐng)輸入對(duì)手:"); System.out.println("============================================="); test01(); System.out.println(userName+",您選擇的對(duì)手為"+cName); System.out.println("============================================="); } //判斷對(duì)手 public void test01(){ cNameNum = sc.nextInt(); if(cNameNum==1){ cName = Army01; }else if(cNameNum==2){ cName = Army02; }else if(cNameNum==3){ cName = Army03; }else{ System.out.println("對(duì)手選擇錯(cuò)誤,請(qǐng)重新選擇!"); test01(); } } //開始游戲 public void userInput(){ System.out.println(userName+"請(qǐng)出拳:"); System.out.println("1.表示石頭 2.表示剪刀 3.表示布"); System.out.println("============================================="); test(); System.out.println("============================================="); System.out.println(userName+"的出拳為:"+userInfo); } //判斷輸入的數(shù)是否錯(cuò)誤 public void test(){ uNum = sc.nextInt(); if(uNum==1){ userInfo = "石頭"; }else if(uNum==2){ userInfo = "剪刀"; }else if(uNum==3){ userInfo = "布"; }else{ System.out.println("輸入錯(cuò)誤,請(qǐng)請(qǐng)重新輸入"); test(); } } //電腦出拳 public void cOutput(){ Random random = new Random(); cNum = random.nextInt(3)+1; if(cNum==1){ cInfo = "石頭"; }else if(cNum==2){ cInfo = "剪刀"; }else if(cNum==3){ cInfo = "布"; } System.out.println(cName+"出拳為:"+cInfo); } //比較大小 public void compareCaiQuan(){ String msg = null; if(uNum == 1){ if(cNum == 1){ msg="此時(shí)平局"; flag = true; }else if(cNum == 2){ score += 1; msg="此時(shí)"+userName+"勝出"; flag = false; }else { score -= 1; msg="此時(shí)"+cName+"勝出"; flag = true; } return; }else if(uNum == 2){ if(cNum == 1){ score -= 1; msg="此時(shí)"+cName+"勝出"; flag = true; }else if(cNum == 2){ msg="此時(shí)平局"; flag = true; }else { score += 1; msg="此時(shí)"+userName+"勝出"; flag = false; } }else { if(cNum == 1){ score += 1; msg="此時(shí)"+userName+"勝出"; flag = false; }else if(cNum == 2){ score -= 1; msg="此時(shí)"+cName+"勝出"; flag = true; }else { msg=" 此時(shí)平局"; flag = true; } } System.out.println(msg); } //游戲結(jié)束信息 public void gameOver(){ System.out.println("============================================="); if(flag==true){ System.out.println(userName+",您沒有戰(zhàn)勝電腦,不要灰心,請(qǐng)繼續(xù)游戲!"); System.out.println("============================================="); System.out.println("繼續(xù)游戲請(qǐng)輸入:1 結(jié)束游戲請(qǐng)輸入:2"); test02(); }else if(flag==false){ System.out.println(userName+",您太厲害了,竟然戰(zhàn)勝了"+cName+",游戲結(jié)束!"); System.out.println("============================================="); System.out.println("繼續(xù)游戲請(qǐng)輸入:1 結(jié)束游戲請(qǐng)輸入:2"); test02(); } } //判斷玩家是否繼續(xù)游戲 public void test02(){ selectInfo = sc.nextInt(); if(selectInfo==1){ flag = true; }else if(selectInfo==2){ System.out.println(userName+",您的游戲分?jǐn)?shù)為:"+score); System.exit(0); }else{ System.out.println(userName+",您輸入錯(cuò)誤,請(qǐng)重新輸入!"); test02(); } } }
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