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nettyserver的read流程是怎樣的

本篇內(nèi)容主要講解“netty server的read流程是怎樣的”,感興趣的朋友不妨來看看。本文介紹的方法操作簡單快捷,實用性強。下面就讓小編來帶大家學習“netty server的read流程是怎樣的”吧!

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客戶端發(fā)送數(shù)據(jù)過來的時候,netty具體是怎么執(zhí)行讀取任務(wù)的。

仍然是從NioEventLoop開始,還是NioEventLoop.processSelectedKey這個方法,

private static void processSelectedKey(SelectionKey k, AbstractNioChannel ch) {
        final NioUnsafe unsafe = ch.unsafe();
        if (!k.isValid()) {
            // close the channel if the key is not valid anymore
            unsafe.close(unsafe.voidPromise());
            return;
        }

        try {
            int readyOps = k.readyOps();
            // Also check for readOps of 0 to workaround possible JDK bug which may otherwise lead
            // to a spin loop
            if ((readyOps & (SelectionKey.OP_READ | SelectionKey.OP_ACCEPT)) != 0 || readyOps == 0) {
                unsafe.read();
                if (!ch.isOpen()) {
                    // Connection already closed - no need to handle write.
                    return;
                }
            }
            if ((readyOps & SelectionKey.OP_WRITE) != 0) {
                // Call forceFlush which will also take care of clear the OP_WRITE once there is nothing left to write
                ch.unsafe().forceFlush();
            }
            if ((readyOps & SelectionKey.OP_CONNECT) != 0) {
                // remove OP_CONNECT as otherwise Selector.select(..) will always return without blocking
                // See https://github.com/netty/netty/issues/924
                int ops = k.interestOps();
                ops &= ~SelectionKey.OP_CONNECT;
                k.interestOps(ops);

                unsafe.finishConnect();
            }
        } catch (CancelledKeyException e) {
            unsafe.close(unsafe.voidPromise());
        }
    }

紅色字體部分,unsafe.read(),進入到AbstractNioByteChannel$NioByteUnsafe,要從io當中讀取數(shù)據(jù),首先需要分配一個ByteBuf,這里涉及到了2個問題,1、從哪里分配內(nèi)存,2、每次具體分配多大的內(nèi)存。首先是第一個問題,首先大家需要了解(allocate和allocateDirect2中方式的不同),具體的實現(xiàn)在 allocator.ioBuffer 當中,會根據(jù)平臺不同,來決定能否直接分配系統(tǒng)內(nèi)存。第二個問題,大家可以再看一下 allocHandle.record 方法,這個當中會根據(jù)當前從io當中讀取的數(shù)據(jù)量,來決定后續(xù)分配內(nèi)存的大小。然后就是從socket當中讀取數(shù)據(jù),寫入bytebuf,并觸發(fā)一系列的handler。

public void read() {
            final ChannelConfig config = config();
            final ChannelPipeline pipeline = pipeline();
            final ByteBufAllocator allocator = config.getAllocator();
            final int maxMessagesPerRead = config.getMaxMessagesPerRead();
            RecvByteBufAllocator.Handle allocHandle = this.allocHandle;
            if (allocHandle == null) {
                this.allocHandle = allocHandle = config.getRecvByteBufAllocator().newHandle();
            }
            if (!config.isAutoRead()) {
                removeReadOp();
            }

            ByteBuf byteBuf = null;
            int messages = 0;
            boolean close = false;
            try {
                int byteBufCapacity = allocHandle.guess();
                int totalReadAmount = 0;
                do {
                    byteBuf = allocator.ioBuffer(byteBufCapacity);
                    int writable = byteBuf.writableBytes();
                    int localReadAmount = doReadBytes(byteBuf);
                    if (localReadAmount <= 0) {
                        // not was read release the buffer
                        byteBuf.release();
                        close = localReadAmount < 0;
                        break;
                    }

                    pipeline.fireChannelRead(byteBuf);
                    byteBuf = null;

                    if (totalReadAmount >= Integer.MAX_VALUE - localReadAmount) {
                        // Avoid overflow.
                        totalReadAmount = Integer.MAX_VALUE;
                        break;
                    }

                    totalReadAmount += localReadAmount;
                    if (localReadAmount < writable) {
                        // Read less than what the buffer can hold,
                        // which might mean we drained the recv buffer completely.
                        break;
                    }
                } while (++ messages < maxMessagesPerRead);

                pipeline.fireChannelReadComplete();
                allocHandle.record(totalReadAmount);

                if (close) {
                    closeOnRead(pipeline);
                    close = false;
                }
            } catch (Throwable t) {
                handleReadException(pipeline, byteBuf, t, close);
            }
        }

到此,相信大家對“netty server的read流程是怎樣的”有了更深的了解,不妨來實際操作一番吧!這里是創(chuàng)新互聯(lián)網(wǎng)站,更多相關(guān)內(nèi)容可以進入相關(guān)頻道進行查詢,關(guān)注我們,繼續(xù)學習!

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